- Infantry: Belt / Gloves
- Archer: Goggles / Shoes
- Spearmen: Goggles / Belt
Hero Gear Guide
▶Chief Gear Guide
▶- The recommended order of upgrade for chief gear:
- 1st Items that buff infantry : Coat / Pants
- 2nd Items that buff archers: Ring / Shortstaff
- 3rd Items that buff lancers: Cap / Watch
Fortress Event
▶Event preparations:
- Alliance leader will teleport close to Fortress and announce on guild chat.
- Alliance members teleport to alliance leader location.
FORTRESS FREE(start of event):
- Strongest player with largest rally capacity needs to get into the fortress 1st.
- Send single marches. Once they're in, everyone else who sent a march will garrison.
FORTRESS OCUPPIED BY ENEMY:
- Strongest player needs to lead the rally aggainst current occupant.
- When joining rally use Patrick (if available) as main hero.
FORTRESS OCUPPIED BY US:
- Send a second formation that is led by Jessie and infantry heavy (80/10/10), and pull the current troops in the castle just before that march arrives.
Bear Event
▶- Join rally called by strong players.
- If possible, use Jessie/Seo-yoon (slot 1) as main hero when you join rally.
- Only call for new rally when other ones are full.
Best Heroes:
- Best Option: Jeronimo, Jessie, and Seo-Yoon.
- F2P Option: Jessie, Seo-Yoon, and Patrick.
For Supports:
- Jasser, Sergey, and Patrick.
- Jessie, Walis, and Seo-Yoon.
Gina Event
▶During the event, get horns and run minimum rallies. Run rallies for shards when horns stop dropping.
Hall of Chief Event - Mythic Hero Jeronimo
▶Hoard items for:
- Day 1: Buildings + Research
- Day 2: Hero shards + Wheel
- Day 3: Train troops
- Day 4: Slay beasts, rallies
- Day 5: Power - Buildings + Research + Troops
Crazy Joe Event
▶Crazy Joe brief description and tips:
Event mechanics:
- Earn points by defending the objectives crazy joe will attack.
- Ideally, you should have 0 troops left in your city, but, keep your 3 main heroes for the Barricade
- Garrison troops to cities that are most likely to survive all waves and have no own garrisoned troops.
Wave order and targets:
- Waves 1-6: CJ targets all members.
- Wave 7: CJ targets online members only.
- Waves 8-9: All members.
- Wave 10:TundraHQ ( Make sure previous wave has hit before rotating to this ).
- Wave 14: Online members only.
- Waves 15-16: All members.
- Wave 17: Online members only.
- Waves 18-19: All members.
- Wave 20: TundraHQ ( Make sure previous wave has hit before rotating to this ).
Foundry Battle Event
▶Key Aspects of a Successful Strategy:
- Split the alliance into specialized roles: gatherers, bullet collectors, and attackers.
- Assign players to quadrants around the central building for efficient coverage.
- Prioritize holding the Transit Station (reduces teleport cooldown by 50%) and Boiler Room (reduces control time by 50%).
- Let opponents take other buildings early, then retake them in the final 10 minutes for a dramatic point swing.
- Attack opponent's cities and troops.
- Collect scattered points released when buildings are captured.
- Gathering from Weapon Workshops (points are retained even if attacked).
- Use free teleports (every 5 minutes, or 2.5 minutes with Transit Station control) to reinforce and collect scattered points.
- Teleport only once to save resources and maintain strategic positioning.
- Wait until the last 10 minutes to retake buildings, allowing opponents to overextend and then swing the score in your favor.
- Execute attacks and point collection every 12 minutes for consistent pressure.
- Use 1 troop for gathering to save resources.
- Leave the Foundry for 12 minutes to heal troops, then re-enter with full strength.
- Rotate Garrison Captain roles among R4/R5 leaders to share points.
- Ensure support players focus on looting, while leaders hold buildings for points.
Team organization
Critical buildings
Point mechanics
Teleport efficiency
Time and patience:
Troop mechanics
Roles rotation and fair-play
General Gameplay
▶Do:
- Daily missions - personal and guild growth.
- Donate to alliance tech tree.
- Intelligence (lighthouse) - do daily, level as high as possible (shard for hero upgrade source).
- Building priority: Furnace → Embassy → Resource buildings → Military camp → Research Center → Command Center (after these, the rest).
Troops:
- Train vs upgrade troops: Training/Evolving is recommended, only time when it is not recommended is if in urgent need of extra troops.
Resources tips:
- Try to use resources smart by saving them and using during events for extra rewards.Check incoming events for planning.
Special resources tips:
- Diamonds: Lucky wheel, Buy VIP level
- Alliance coins: VIP level, shields, speedups, shards
- General speedups are best to be used on Research speedup as it helps later in game more.
- Speedups have 2 possible best time to be used: SVS, and Hall of Chiefs